All of the development of the game took place on a MacBook Pro, M1, 32 GB
Code editor: Visual Studio Code 1.81.1
Testing on MAME 0.248.0-ARM64 running coco2 and coco3 ROMs
I installed MAME using Brew
Assembled Code on LWASM
Example:
> lwasm -9bl -p cd -oSPYH21.bin SPYH21.asm
> ./decb copy -2 -b -r SPYH21.bin SPYH.dsk,SPYH21.BIN
> mame coco2 -window -flop1 SPYH.dsk
Hardware Testing on CoCo1 with SDC and CoCo-Digital-Video