CEAmable is a project developed for Fundación CISAM focused on creating a device to enhance communication for people with disabilities.
Role: UX Researcher, working collaboratively within a UX team of five members.
To advance a multisensory playful system designed to promote literacy skills for individuals attending Fundación CISAM (Center for Mental Health Research).
Our goal was to enhance the system’s adaptability by tailoring playful activities to each room, group, and individual user.
Using the Design Thinking framework, we carried out:
✅ Empathize: Conducted ethnographic research at the institution through observation and interviews.
✅ Define: Developed use cases and activity diagrams.
✅ Ideate: Following the Design Sprint technique, we created three game proposals focused on realistic figure recognition through sound and texture association, which we co-developed with stakeholders.
✅ Prototype: Built low-fidelity hand-crafted models using different textures to start shaping the concept from the Design Sprint phase.
✅ Test: Conducted device testing at Fundación CISAM. First, a pilot test with therapists helped us refine the device, plan game scenarios collaboratively, gather feedback, and make adjustments. Then, we tested the high-fidelity prototype with users, supported by therapists who facilitated the gameplay.
✅Hangouts - Meet
✅OTranscribe
✅Miro - Figjam
✅Google Docs and Sheets
Final report
Results presentation to the review panel
User journey maps
Low-fidelity prototypes
Users were able to complete the majority of the proposed tasks, demonstrating that the device successfully maintained engagement and established a connection with the activity in most cases.
We validated the use of a device with the following key features:
Adaptability to meet the individual needs of each user.
Game personalization tailored to the interests and preferences of the user to sustain their attention.
Planning capability for specific tasks, combined with flexibility to improvise as needed.
Support for open-ended instructions.
Incorporation of multiple textures to enhance sensory experience.