No matter how you look at it, the way we interact with all this data and the various systems that will inevitably rise within any city you will start to look at the way all of this combines and interacts.
Leaving the mess of several operation systems to fight, or being made to use one specific app or OS as I enter a city is both confusing and detrimental to the city, which is why I have included this sectionn on Ubiquitous Computing, where the concept of users interacting with the computer, which can exist in many different forms, including laptop computers, tablets and terminals in everyday objects such as a refrigerator or a pair of glasses. The underlying technologies to support ubiquitous computing include Internet, advanced middleware, operating system, mobile code, sensors, microprocessors, new I/O and user interfaces, networks, mobile protocols, location and positioning, and new materials.
Where computing is made to appear anytime and everywhere. In contrast to desktop computing, ubiquitous computing can occur using any device, in any location, and in any format.
In this section I plan to explore this with current thinking, papers and book reviews.
Book Reviews: