Projekt został porzucony
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Projekt został porzucony
Platforma: Android: 7.0 - 14; Linux x86-64; Microsoft Windows: 10, 11
Premiera: n/a
Obecna wersja: 0.10.0-Alpha
Data ostatniej aktualizacji: 27.04.2025 18:53
Wsparcie: Nie
Second entry to the Super Łukaszczyk Bros series. A Visual novel type of game where Michał tries to rescue his love, Kasia, once again.
Wymagania sprzętowe mogą się różnić od tych, które zostaną zaprezentowane na premierę
Minimalne:
64-bitowy procesor z 4 wątkami
Intel Pentium G4560, AMD Athlon 200GE
4 GB pamięci RAM
4 GB wolnego miejsca na dysku
Windows 10 22H2
Zintegrowany układ graficzny obsługujący OpenGL 3.3+
Intel HD Graphics 4000, AMD Radeon R3 Graphics
Zalecane:
64-bitowy procesor z 4 rdzeniami
Intel Core i5-3330, AMD Ryzen 3 1200
4 GB pamięci RAM
4 GB wolnego miejsca na dysku
Windows 10 22H2, Windows 11 22H2+
Zintegrowany lub dedykowany układ graficzny obsługujący Vulkan 1.0+
Intel HD Graphics 400, AMD Radeon Vega 3
Minimalne:
64-bitowy procesor x86 z 4 wątkami
Intel Pentium G4560, AMD Athlon 200GE
4 GB pamięci RAM
4 GB wolnego miejsca na dysku
Dowolna wspierana dystrybucja Linuxa x86-64 z systemem okien X11:
Ubuntu 22.04, Fedora 38, SteamOS 3.5
Zintegrowany układ graficzny obsługujący OpenGL 3.3+
Intel HD Graphics 4000, AMD Radeon R3 Graphics
Zalecane:
64-bitowy procesor x86 z 4 rdzeniami
Intel Core i5-3330, AMD Ryzen 3 1200
4 GB pamięci RAM
4 GB wolnego miejsca na dysku
Dowolna wspierana dystrybucja Linuxa x86-64 z systemem okien X11 lub Wayland:
Ubuntu 24.04, Fedora 40, SteamOS 3.5
Zintegrowany lub dedykowany układ graficzny obsługujący Vulkan 1.0+
Intel HD Graphics 400, AMD Radeon Vega 3
Minimalne:
SoC obsługujące architekturę ARMv8 z 4 rdzeniami:
Qualcomm Snapdragon 430, MediaTek MT6739
4 GB pamięci RAM
4 GB wolnego miejsca na dysku
Android 9.0 "Pie" (API 24)
Układ graficzny obsługujący OpenGL ES 3.0:
Qualcomm Adreno 306, Mali-T628 MP6
Zalecane:
SoC obsługujące architekturę ARMv8 z 8 rdzeniami:
Qualcomm Snapdragon 460, MediaTek Helio A25
4 GB pamięci RAM
4 GB wolnego miejsca na dysku
Android 12 (API 31) - Android 14 (API 34)+
Układ graficzny obsługujący Vulkan 1.0+:
Qualcomm Adreno 505, Mali-G71 MP2
#### 0.10.0-Alpha
- Upgraded Godot Engine to 4.4.1
- Upgraded Dialogic to 2.0-Alpha-16
- Upgraded SLB Frameworks to the newest version
- Added A1 BattleRoyale
- Replaced Michał apartment's background
- Fix missing objects from exported builds
#### 0.9.0-Alpha
- Upgraded Godot Engine to 4.3
- Added support for Linux Wayland windowing system
- Replaced main music theme with "The Great Rescue" and "The Greatest Rescue"
- Raised rain animation to 120 FPS
- Added more debug info
- Changed debug_info command to build_info
- Added new debug_info command which prints debug information to standard output
- Fixed achievement glow being invisible
- Fixed credits being visible too soon when using 0.7x UI scale
- Upgraded SLB Frameworks
- Refactored code
#### 0.8.4-Alpha
- Added endgame credits for A1 Dryer and A1 Breakfast (Failed)
- Added new achievement for completing A1 Dryer
- Added info popup for V-sync and API settings
- Overhauled UI theme
- Slightly adjusted Main Menu UI layout
- Modified Dialogic UI
- Fixed rain jumping between the same rows when running under low framerate
#### 0.8.3-Alpha
- Added A1 Zweihander
- Added thunder to main menu background
- Added UI theme based on SLB:LJPM
- Changed developers roles in credits screen
- Changed locked achievement icon to show desaturated version of the unlocked icon
- Added icons for fatty_breakfast and paradise_island achievements
#### 0.8.2-Alpha
- Added A1 Kebab
- Split .PCK resources to multiple files
- Normalized audio for all music files to -13 LUFS Integrated
- Increased loudness of dreaming variant of paradise island alarm
- Fixed main menu sometimes trying to play non-existent file
- Fixed some warning appearing in console
#### 0.8.1-Alpha
- Added disclaimers when booting the game
- Redesigned game boot process
- Added option to disable UI blur effect
- Fixed GlobalMusicPlayer rarely playing in pair with DialogicMusicPlayer
- Fixed wonky fullscreen setting on game boot
- Fixed giving you up
#### 0.8.0-Alpha
- Added A1 Dryer
- Added A1 You're a Wizard
- Added new test theme to main menu
- Updated Dialogic to Alpha-13
#### 0.7.3-Alpha
- Added options to hide/show dev console and fps counter
- Added options to change V-sync mode
- Added option to change FPS limit
- Added FPS counter
- Changed graphics settings layout
- Removed variables connected to error sound alerts and showing errors on screen from config file
- Fixed "Couldn't load a config file" appearing after every new change applied to config file
- Refactored audio system, settings bus and options view
#### 0.7.2-Alpha
- Added continue feature
- Added save system
- Added save notifier when the game is saving progress
- Added error alert when save file is corrupted
- Fixed error about signal 'timeline_ended' being already connected showing in dev console
#### 0.7.1-Alpha
- Added sexy music to A1 LoL
- Added sound alerts for errors in dev console
- Added sound alert for config load failing
- Added showing errors in debug info
- Fixed autocomplete in dev console
- Fixed visual button hovering for non-pause-menu elements when game is paused
- Fixed music_list command outside editor builds
- Fixed fullscreen and graphics API settings not working properly
- Refactored dev console
#### 0.7.0-Alpha
- Added A1 Cursed Technique
- Added A1 Strongman
- Updated game logo
- Added labels indicating volume % near volume sliders
- Refactored achievement system code
- Refactored options layer code
#### 0.6.4-Alpha
- Added A1 Beating
- Added gunfire sounds to A1 Lonewolf
- Unified particles in main menu and intro
- Added 'exit' and 'music_stop' command for developer console
- Fixed intro not emitting particles anymore
- Fixed achievement details view being behind achievement panel in pause menu
- Fixed wrong music path in A1 Uncle
- Refactored command list for developer console
#### 0.6.3-Alpha
- Upgraded Dialogic plugin to version Alpha-13
- Added discord disconnect sound to A1 GoGoCSGO
- Added avatars to A1 GoGoCSGO
- Added snore sound effect when Michał is sleeping in A1 Breakfast, A1 Nap and A1 SituationChange
- Added sniffing sound effect for A1 LoL
- Changed using GlobalMusic in favor of internal Dialogic music player in all timelines
- Fixed wrong dialogs order in A1 Breakfast
- Fixed wrong scaling on some avatars
- Miscellaneous fixes for A1 GoGoCSGO, A1 Loneliness, A1 Revenge and A1 Sleepyhead
- Refactored developer console
- Removed constant debug info printing when entering main menu
#### 0.6.2-Alpha
- Added A1 Loneliness
- Added more dialogs to A1 Breakfast
- Improved A1 Situation Change beginning
- Adde new SFX for A1 Loneliness
- Increased choice boxes size
- Fixed missing voice lines in A1 Nap
- Fixed characters sometimes joining in already joined conversation
#### 0.6.1-Alpha
- Added A1 Sleepyhead
- Imported carride minigame from the LJPM project
- Imported update system
- Imported various improvements from LJPM project
- Fixed achievement details view being on incorrect layer
- Fixed "[call node]" showing as a dialog in A1 Uncle
#### 0.6.0-Alpha
- Added A1 GoGoCSGO
- Upgraded Godot Engine to 4.2.1
- Upgraded Dialogic plugin to version Alpha-12
- Added clickable events for logos in credits panel
- Fixed visible lag when changing some backgrounds during dialogs
- Refactored project files structure and cleaned up some code
- Updated copyright notice
#### 0.5.0-Alpha
- Upgraded Godot Engine to 4.1.2
- Replaced some music with royalty-free variants
- Added basic functionality to Car Ride minigame concept
- Added A1 Revenge
- Added Riot email background to A1 LoL
- Added new achievement
- Improved achievement rendering
- Changed some development buttons
#### 0.4.3-Alpha
- Changed launch scene from main menu to intro
- Intro now jumps to main menu instead of A1 Breakfast
- Added option to change graphics API
- Added Car Ride minigame concept
- Adjusted buttons in main menu
- Changed OpenGL to default API for all platforms
- Fixed settings bus initializing too late in some scenarios
#### 0.4.2-Alpha
- Added A1 Situation Change
- Added pause button for Android
- Added console button for Android in debug builds
- Fixed pause menu not hiding on "return" action
- Refactored dev console output
#### 0.4.1-Alpha
- Added settings panel to pause menu
- Separated settings panel from main menu
- Added continue button to start from A1 breakfast
- Improved UI navigation with gamepads
- Fixed not returning to main menu instantly after button press
#### 0.4.0-Alpha
- Added A1 Time Travel
- Added highlighting recently unlocked achievements
- Added pause menu
- Achievement viewer is now refreshable after unlocking achievement
- Updated game logo
- Changed achievement file type
- Separated Achievement viewer from main menu to add it to pause menu
- Fixed overriding some game settings
#### 0.3.4-Alpha
- Enabled Vulkan renderer for Windows and Linux devices
- Added date support for achievements
- Added hidden achievements support
- Added sorting in achievement viewer (Unlocked -> Locked -> Hidden)
- Added switching fullscreen before loading to main menu
- Added developer console
- Improved texture rendering
- Optimized size of some files
- Fixed dialogic text box being slightly too small
#### 0.3.3-Alpha
- Added new splash screen
- Revamped credits screen
- Changed fonts used in game
- Fix font artifacts in A1 LoL
- Fix dialogic text indicator moving ever so slightly out of screen
#### 0.3.2-Alpha
- Made character portraits independent from the UI scaling set in the options menu
- Added new sound effects to A1 Lonewolf, A1 Uncle and A1 LoL
- Removed magenta background from grandmother portrait
- Made a workaround for a bug with dialogic portrait system when leaving to main menu with characters in the scene
- Fixed description about the current state of Poland in A1 Tournament
- Fixed wrong player name in Riot Games email in A1 LoL
- Minor change in Michal dialog in A1 Uncle
- Made Jacek leave the scene when going for WD-41 in A1 Grill
- Minor adjustments to intro
- Fix narrator speaking when the option is disabled
#### 0.3.1-Alpha
- Added Act 1 - Tournament
- Added test voice for narrator
- Added audio slider for master volume
- Added audio slider for narrator volume
- Added audio bus for narrator
- Changed UI scaling options
- Added blur to some panels in main menu
- Small adjustments to settings panel
- Fixed wrong scaling of the character portraits
#### 0.3.0-Alpha
- Upgraded Dialogic addon to version 2.0 - alpha 9
- Upgraded Godot Engine to 4.1.1
- Adjusted dialogic portraits scaling in game
- Minor adjustments to some character potraits
- Changed UI scaling warning in graphics settings
#### 0.2.5-Alpha
- Fixed missing background in PanelContainers
- Fixed some timelines leaving music playing
#### 0.2.4-Alpha
- Improved font rendering
- Added support for viewing max 3 achievements
- Change visuals for locked achievements in achievement panel
- Added details screen for achievements
- Experimentaly rounded corners for panels
#### 0.2.3-Alpha
- Added achievement system
- Added achievement view in main menu
- Added fullscreen support for Desktop devices
#### 0.2.2-Alpha
- Added Act 1 - LoL
- Added Act 1 - Lone Wolf
- Added ending easter egg to Act 1 - Breakfast
- Adjusted some UI elements for gamepads and keyboards-only setups
- Enabled Dialogic history function
- Cleaned up some unused files
#### 0.2.1-Alpha
- Added game icon
- Change main menu background
- Added audio theme randomization in main menu
- Rearranged settings UI
- Remastered intro
- Modified Act 1 - Breakfast
- Fixed some errors in Act 1 - Grill
- Added reverbation to some dialogs in Act 1 - Uncle
#### 0.2.0-Alpha
- Added more dialogic timeline parts
- Added temporary theme for grandmother
- Added device info to credits and debug console
- Added option to scale UI
- Fix sending input twice with touch screen devices
#### 0.1.3-Alpha
- Added "Act 1 - Grill"
- Change some character portraits
- Build data is now always visible
- Minor adjustments to some dialogs
#### 0.1.2-Alpha
- Added config file for storing volume values
- Added credits panel in main menu
- Added new dialogs and background for "Act 1 - Uncle"
- Replaced Michal's grandmother voice
#### 0.1.1-Alpha
- Added new parts for Act 1
- Added alarm sound effect to "Act 1 - Breakfast"
- Changed audio bus layout
- Added modifying sound effects volume
- Added modifying voice volume
- Adjusted volume sliders range and step
#### 0.1.0-Alpha
- Overhauled main menu
- Added options panel
- Added exit button
- Added new sound effects to "Act 1 - Breakfast"
- Added new dialogs to "Act 1 - Breakfast"
- Added backgrounds to "Act 1 - Breakfast"
- Intro end transitions to Act 1
- Fixed wrong background stretching in main menu
- Upgraded engine to Godot 4.0.4
#### 0.0.4-Prototype
- Added background in main menu
- Fix Dialogic Text Panel not moving to proper position after window scaling
- Further work on intro
#### 0.0.3-Prototype
- Add unfinished first part of Act 1
#### 0.0.2-Prototype
- Change prototype intro to the uncomplete and basic game intro
#### 0.0.1-Prototype
- Add prototype intro based on Dialogic
- Add prototype background music
- Upgrade Dialogic to 2.0-Alpha8
#### 0.0.0-Prototype
- Add basic game map view with player movement
- Integrate Dialogic addon