I have recently (July 2021) graduated at Fontys in Eindhoven in the field of HBO ICT Game Design & Technology.
On this page I show off the cool stuff I am working on or have made in the past. This page is a quick summary of different projects, follow the links to find out more about .
(gifs might take some time to load)
For my Minor I created a highly modifiable Item/Object System that allows for easy creation and editing of items/objects.
This was a project I worked on during an internship. This project was made by only me as a developer and another intern as a tech artist. I worked on this project for about a month before I had to pass it on to the next group of interns as my internship period was nearing its end.
Hack the Waste was a gamejam to raise awareness of plastic waste in the present day and the dangers of this waste.
While the game that was produced is not super interesting or flashy the important thing I got out of this jam was experience with working with people across different countries. I was with 2 others in the netherlands while 7 other people were working across the globe together to make and market the game.
Of course the gamejam was exhausting but I think the experience I got out of it was incredibly valuable.
(I don't have screenshots nor project files anymore of this project sadly.)
Twice Cursed was made as a school project together with a friend. We wanted to make a deck building game similar to the very popular 'Slay the Spire' but with a few twists on the concept.
Planet Buster was creating by me and 3 other students during a gamejam held at our school Fontys. Teams consisted of all game design students and the gamejam was used as a kickoff for the coming semester.