SYSTEM DESIGN
SYSTEM DESIGN
2D 3rd Person, Single-Player, Side-Scroller, Adventure, Puzzle Game
GameMaker Studio 2 · Windows
Team of 16 · 2 Weeks · 2024
System Designer, Gameplay Designer, Level Designer, Narrative Designer, Producer
Prototype
In "Way Home” players role-play as the spirit of a child crossing an ancient Chinese battlefield, using their ghostly properties to overcome a series of challenges, becoming a ghost who does more to help the livings, eventually saving their sick mother by obtaining a magical herb while bringing peace to the world. Throughout the game, players gradually uncover clues revealing that their character is actually dead from the beginning, ultimately realizing they have been playing as the child’s spirit.
2D Roguelike, Single-Player, Real-Time, Strategy, Card Game
GameMaker Studio 2 · Windows
Team of 3 · 2 Months · 2024
System Designer, Gameplay Designer, UI Designer, Producer
Published
Nutrients Dungeon is a game where players use everyday groceries as cards to combat random enemies dressed as daily vitamin deficiency diseases, promoting awareness of the impact of dietary choices on people's health, and building the instinct of having healthy diets.
Single-Player, Roguelike, Physical Card Game
Microsoft Word
Solo · 1 Month · 2023
System Designer, Gameplay Designer, UI Designer, 2D Artist
Published
Crystal Rush is a single-player card-flipping adventure where the player, a daring miner on Mars, race to collect valuable crystals while managing limited resources. Easy to pick up but filled with strategic depth, Crystal Rush combines quick decisions with the excitement of exploration. Unearth treasures, prepare yourself against pitfalls, and see if you have what it takes to claim Mars's riches before your energy runs out.