LEVEL DESIGN
LEVEL DESIGN
2D 3rd Person, Single-Player, Side-Scroller, Adventure, Puzzle Game
GameMaker Studio 2 · Windows
Team of 16 · 2 Weeks · 2024
Level Designer, System Designer, Gameplay Designer, Narrative Designer, Producer
Prototype
In "Way Home” players role-play as the spirit of a child crossing an ancient Chinese battlefield, using their ghostly properties to overcome a series of challenges, becoming a ghost who does more to help the livings, eventually saving their sick mother by obtaining a magical herb while bringing peace to the world. Throughout the game, players gradually uncover clues revealing that their character is actually dead from the beginning, ultimately realizing they have been playing as the child’s spirit.
SIDE SCROLLER LEVEL DESIGN SAMPLE