I am a U.S. veteran and passionate video game enthusiast. During my time in the Army, I realized, after deployment, that life is too short not to pursue one's passions. Telling stories and finding creative ways to bring them to life through interactive experiences is what drives me. I am not a game designer; I am a storyteller. No matter which game I'm working on, I want each one to tell its own story—whether it's a plumber rescuing a princess from an evil turtle or an alien saving others from a malevolent force threatening multiple universes. The worlds I create will be meaningful. The mechanics I develop will be tailored specifically for the player. I aim to give players an experience they deserve—one that reflects their personal ethics, morals, and identity. I believe video games should be an extension of oneself, offering the freedom that only escapism can provide. Wherever I go, I promise to help bring my team’s or company's vision to life. My military experience has taught me to stay committed and never give up. To be resolute and ensure that my team’s or the company’s mission is always fulfilled. I want to make video games fun again for everyone who chooses to play them.
Themes that conceptually inspire my work
I am interested in creating video games inspired by the emotional feelings people get while listening to music. Emotions derived from music can create a unique genre in video game development. Like a composer writing a symphony, I let my mind explore innovative ideas inspired by how music makes me feel. Some of my personal projects reflect that mindset.