I am a 3D modeller, animator and illustrator. In terms of 3D work, I learned how to use Autodesk Maya for different stages - from modelling small props to building 3D sets to character animation. However, I also enjoy experimenting with different media when it comes to animation (such as cut-out stop motion) and illustration (such as digital art and printmaking using stencils). I gravitate towards a stylised art style emphasising flat, vibrant colours and shape language, loosely inspired by the works of Mary Blair and Hanna-Barbera cartoons. Growing up, I was always fascinated with the medium of animation, more specifically the processes behind the scenes. Hearing the experiences of professional animators and artists in other creative fields inspired me to pursue various creative projects and to continue developing new creative skills.