The main goals of the readathon are to read at least 5 books and to collect as much treasure as you can while in this dark world. Each stop has a unique treasure, along with optional story and events to complete.
You can read more than 5 prompts if you are feeling particularly adventurous to collect more treasure.
Even before selecting your prompts, you need to decide how envolved you would like to be. There are TWO main ways to move forward when it comes to collecting treasure.
STORY MODE: Follow the story. Each stop has an event you have to see if you pass in order to collect the treasure. In order to do this, you will roll a d20; what it lands on will decide your fate (a roll guide is included). Some of your treasures will help you roll higher or lower as you collect them. This mode is a very simplified version of DND basically.
BOOK MODE: Forget the story. If it sounds too complicated or you don't want to participate in the Story Mode, you will instead gather the treasure as you complete the prompt.
Because this is a follow along adventure built into a readathon, you get to have a CHARACTER! Creating a character is optional, but adds to the fun. You will get to choose one of four different character types. Each type has a strength and a weakness that will play into how you roll throughout the story.
Get your prompts! There are three ways to set sail, so every reader, from casual cabin crew to full-blown book buccaneers, can join the adventure:
🏴 Mapped Path ~5 prompts (classic ScallywagAThon way)
Follow the map pathing, traveling from one location to the next like an old school scallywag explorer.
🪙 Chaos Explorer ~5 - unlimited prompts (free for all)
Craft your own route entirely. Want to skip the map and chart your own legend? The sea is yours.
🏴☠️ Fated Destinations ~5 - unlimited prompts (dice controlled)
Leave your fate and destinations completely up to the dice. Roll a d12 three times to learn which prompts are your first 3 stops, then roll d6 to find your side quest. Last, roll d4 for your final stop (with 4 being a reroll).
There are four different character types - you will choose ONE to be.
Each character type has a strength and a weakness in a skill.
There are four skills: VIGOR, WIT, STEALTH, LUCK. While doing Story Mode, you will be prompted to roll for certain skills at different stops.
Example: when prompted to roll for STEALTH, and you have a +1 in that skill, you will add that to your roll. If you roll a 7, it is now 8. If you had -1 in that skill, it would become 6 instead.
VIGOR +1
WIT -1
You have a willingness (more like addiction) to charging headfirst into danger. Any trouble will be sorry they stepped in your way. While you rely on reckless strength, it makes you rather careless in the planning area of things...
STEALTH +1
VIGOR -1
You feel more at home in the shadows when carrying out your work. Speed and surprise are on your side and you rely on no one actually seeing you commit crimes. This confidence has made you weak over the years...
WIT +1
LUCK -1
Your best weapon is your mind and you love the game of carefully calculating a plan to get the job done. Your cleverness has rarely let you down, but even the best plans can not fight the luck of the seas...
LUCK +1
STEALTH -1
You are confident the world revolves around you; it practically hands you want you want. Though you have an uncanny knack for being in the right place at the right time, it has made you clumsy in execution...
Choose ONE trinket to start your journey with. Each trinket has a unique power to help you as needed through your journey.
Your Lucky Dice
can swap one prompt for another (even if not in your path)
Lock of an Ex-Lover's Hair
can count a book read previously, before the readathon
Waterlogged Journal
can count 1 book for 2 prompts
Glass Eyeball
can count a movie for a prompt
Grandma's Key
can skip one prompt (for making your readathon shorter if you are busy pirate)