Cope, B., & Kalantzis, M. (2017). E-Learning ecologies: Principles for new learning and assessment. New York, NY: Routledge.
Gagné, R. (1985). The Conditions of Learning and the Theory of Instruction (4th ed.). New York: Holt, Rinehart, and Winston.
Gagne, R. M., Briggs, L. J., & Wager, W. W. (1992). Principles of Instructional Design (4th ed.). Orlando: Harcourt Brace Jovanovich.
Gibbons, P. (2015). Scaffolding language, scaffolding learning: Teaching English language learners in the mainstream classroom. Portsmouth, NH: Heinemann.
Hartson, H. R., & Pyla, P. S. (2019). The UX book: Agile UX design for a quality user experience. Waltham, MA: Elsevier.
Mayer, R. E. (2010). Multimedia learning. Cambridge: Cambridge University Press.
McTighe, J. & Wiggins, G. (2011). Understanding by Design Framework. Retrieved from https://www.ascd.org/ASCD/pdf/siteASCD/publications/UbD_WhitePaper0312.pdf
Puentedura,R. (2015) SAMR Model - Technology Is Learning. Retrieved from http://hippasus.com/blog/archives/227
Wenger, E. (1999). Communities of practice. Cambridge: Cambridge Univ. Press.
WIDA (2015). Can Do Descriptors. Retrieved from https://wida.wisc.edu/teach/can-do/descriptors
Vygotsky, L. (1987). Zone of proximal development. In M. Cole (Ed.), Mind in Society: The Development of Higher Psychological Processes (pp. 52-91). Cambridge, MA: Harvard University Press