Cards Weapon to Accessories

Cards

Cards in game can heavily affect your Damage and Skills. They can give a huge advantage if used correctly. and can also be a secret, specially card combination to counter an Enemy and so on. Cards here that you can put maximum is only 2 unlike in classic wherein you can put 4 in Weapon. Let me show the cards that you must have.

WEAPON

This is a must have cards for your weapon. its good that you can use 2 of them or a combination of Element card and a Race Card. Lets take a look at this chart.

Refer to this chart so that you can deal more damage to the monster that you are grinding.

To check what element the monster that your grinding. 1st is you need to take a picture of the specific monster, after that Open your Monster Album by Clicking More > Adventure Handbook > Monster Album. if you successfully took a picture of him, you will see all the information like this.

As you can see on this info, this Rocker is Earth Element, Insect and its Size medium. Now its time that you need counter. You need to counter just one of the Element,Race,Size

Like for example if the monster is neutral element (refer to image above) check its Race.

Note: Bow type weapons already deal 100% damage to medium size monsters.

These are types of card that deal with Race Types. You can use this monster if he/she is a Neutral Element. This Cards also can be a replace for Counter Elements Card, but first you need to check its race.

There are some scenarios that a combination of Race Card + Element Card deals more dmg than the combination of the same cards.

If you Dont have a cards above, you can use crit damages card to boost your crit damage. But i'd still recommend those cards above specially the counter element cards.

I think the cheapest here is the Kobold Archer Card.

You can also put Archer Skeleton Card, however you need 2 or 3 to be decent, 1 is for the store effect.

The Card for MVP

This is the most famous card that you can use for MVP and also dont forget the Desert Wolf Card for Small type MVPs, but not all specially mini MVPs, since all of the MVP's are Large Type, you can also use them for Large Type Monsters.

Note: Some Minis and MVPs are not large and some are ghost or holy type. You can prefer to use the Abyssmal Knight Card. I also didnt include the Skel Worker Card as it expensive and only meant for whales.

Armor Cards

You can choose any of these in your Armor, if you dont have enough budget you can go for picky just for the atk. But if you have funds choose Archer Skeleton Star Card.

Note: I didnt include Cards for PVP and WOE which is counter element damage.

Garments

Go for Nine Tail Card if you dont have enough funds and Bapho. Jr. Card if you have.

Shoes

Aspd is Life. Note: i didnt include yet the other cards that are not available yet in SEA.

Accessories

This is the combination perfect for ADL Snipers/Rangers in Accessories. as of now in current EP in SEA

Kobold Card is a boost to your crit, so you wont put extra stats to your LUK just to boost your crit to target the minumum Crit of 60.

Note: You can also insert Element Modifer Card like Kaho Card in Accessories if its only MVP for more Damage.

This is also a good replacement for end game ADL Sniper/Ranger

Headgear

I wear Cramp Card in my headgear until lvl 95. it gives luk to boost my crit and falcon proc. so i can put the points in other stats like agi or dex. .You can also Rocker star for End Game or Damage if you have sufficient luk in gears like enchant.

The best Headgear Card is the Andre Star Card as it boost your output dmg.




Off - Hand

Off hand is like your weapon. The good cards that you put there is the card that can help boost your attack to a certain element.

Example: your monster youre attacking is an Earth type, you will use a card that use adds a damage percentage at that monster. Or cards that can give you immunity for such status for freeze. or Thara Frog Star for more dmg to demi human types