With the theme of 'Forsaken Clockmaker' in mind, I focused on making a chaotic but detailed composition, as if the workplace had just been abandoned.
The texturing consists of a combination of stylised design and a gloomy colourscheme resulted in a familiar, yet fantastical workplace.
Blender
Modelling
Unwrapping
Substance Painter 3D
Texturing
Baking
Unity HDRP
Rendering
View it on Sketchfab!