Other possible game crash reasons

1.This game is x32 application. Check that reactivedrop.exe does not use more than ~3.5gb memory (in any process manager). Put rd_download_workshop_previews 0 this stupid thing eats more RAM than 100+ campaigns all together.

2.Game is built on old source engine where for engine itself we do not have source code avaible. So some bugs are unfixable.