blob
TorusTwist | b:~, e:~ |( any twist value works, just use the same value for both b&e )droplet
SphereHollow | 95 |Twist | b:-144, e:-144|Taper | x:0.45, y:0.75 |Dimple | b:0.0, e:0.74 |transparent Faces : 0, 2, 3swirly thing
33->CircleHollow | 95 |Twist | b:180, e:-180 |Taper | x:2.0, y:2.0 |transparent Faces : 0, 1, 3appears differently in certain viewer versions.
more info about this quirk at the bottom of this other page.flower 1
SphereSkew | 0.0 |Twist | b:90, e:47 |Taper | x:0.0, y:1.0 |Revolutions | 4.0 |flower 2
SphereHollow | 95 |Skew | 0.8 |Twist | b:270, e:270 |Taper | x:1.0, y:1.0 |Taper Profile | x:-1.0, y:1.0 |Revolutions | 4.0 |flower 3
start with
Circle2->Half-CircleHollow | 95 |Taper | x:2.0, y:2.0 |Path Cut | b:0.15, e:0.8|change the shape to
Circle2->Circleit will display the shape as Sphere, and will no longer be modifiable without resetting the parameters.nose tip
SphereTaper Profile | x:1.0, y:-1.0 |( I use variations of this for most prim noses )unique hollow
Line->Half-CircleHollow | 70 |Hollow Shape | Triangle |candle
SphereHollow | 65 |Hollow Shape | Square |Twist | b:144, e:144|Taper | x:1.0, y:0.65 |Dimple | b:0.420, e:1.0 |transparent Faces : 0dimond 1
SphereHollow | 70 |Hollow Shape | Triangle |Twist | b:180, e:180 |transparent Faces : 0dimond 2
SphereHollow | 70 |Hollow Shape | Square |Twist | b:180, e:180 |transparent Faces : 0dimond 3
SphereHollow | 70 |Hollow Shape | Square |Twist | b:180, e:180 |Taper | x:1.0, y:0.65 |Dimple | b:0.2, e:0.8 |transparent Faces : 0sparkle
CylinderTaper | x:1.0, y:-1.0 |Scale | z:0.01 |bat
SpherePath Cut | b:0.05, e:0.95 |Hollow | 95 |Skew | 0.8 |Twist | b:-360, e:360 |Taper | x:1.0, y:0.75 |Top Shear | x:0.5, y:0.0 |Revolutions | 2 |Scale | z:0.01 |heart
SphereSkew | 0.01 |Twist | b:360, e:-360 |Taper | x:1.0, y:0.05 |Dimple | b:0.0, e:0.02 |Scale | y:0.01 |fanned planes
intended for plant texturesCircle2->TrianglePath cut | b:0.98, e:1.0 |Twist | b:180, e:-180 |Taper | x:0.0, y:1.0 |
changing taper on dev prims can be temperamental, so type in the values instead of using the arrows/scrollwheeltransparent Faces : 0, 1, 2, 4, 5, 6set the texture mapping toScale | h:24.0, v:-1.0 |
Offset | h:-0.5, v:0.0 |
Rotation | 90 |example texture UUID :
3f1112b0-8aa4-24b5-cfb9-5bad4e83ba25
this texture is kind of ass - sorry!