Multiplayer and strategy shooter that combines crafting and building, 2 teams of 16 must fight to take control of the territory, capturing bases and defending their position. Made with Unreal Engine 5. These were my tasks as QA in United 1944:
- Quality Assurance, specialized in Game Design.
- Creation of testplans of game features
- Giving feedback to the design deparment
Master's Degree Project
Roguelite-style adventure for PC. Aurora, a young warrior, must bring the light back to her world, facing cunning enemies and activating altars.
- Design of some of the game mechanics.
- Part of the programming team using Unreal
Personal project made in 2 months using Godot
Tap your way through a series of increasingly challenging levels earning corn, gear up with different shop items and unlock all of the different characters to choose from.
- Design of the game mechanics.
- Programing the game in Godot using GDScript.
An arcade game that uses the typing skills of the player as a game mechanic.
- Design of the game mechanics
- Prototyping the project using Unreal 5
An arcade game based in the shell game.
- Design of the game mechanics
- Prototyping the project using Unity
An arcade game based in the shell game.
- Design of the game mechanics
- Prototyping the project using Unity