Project duration - 2 months
Software used - Godot game engine, Visual Studio
Languages used - C#
Main role - Game designer and programmer
School project
Apart from basic POO development with godot, graphics, juiciness, both game and level design were done by me.
I then implemented music and sound effects from another class.
I really enjoyed this project, as it made me discover a lot of things about my own design philosophies and gave me a lot of passion for this often underlooked, but pioneering genre that is shmups.
Download link : https://drive.google.com/file/d/1XkYzDZ3cT7KnGF6zkcBYTM4hTsL0hAOC/view?usp=drive_link