In this case study for grooming, I utilised the software Houdini to make a groom on top of a 3D model of a saber. I had got references of a few different animals, like Lynx's, Servals, tigers and the main reference I used was those from snow leapoards.
Rendered with Houdini Karma
Here are grooms that I worked on for my final university project. Where I got to work on two of the main charcater's grooms. I enjoyed working on these two characters as it was my first time doing afro-textured and tightly coiled hair.
The dreads were quite complicated, as there were a lot of layers to work with. I also had to do much more research in order to understand how this type of hair works in order for me to mimic it in 3D. It was a rewarding challenge, and I am pleased with the result.
This is a cloth simulation made in houdini, using a pre-made animation
This is a cloth modelling study I made using Marvellous Designer. Inspiration for the clothes is from the character Ezio, from Assasin's creed.
Here I was able to model, in marvellous, the clothes for all the characters for the project called "O Paraiso"
Case study I made while studying about FLIPS in houdini
Case study I made while studying about Pyro simulations in houdini
Snow simulation pass for shot of “Theatre of Empty Faces”
(YT to short) - https://youtu.be/YhL3b3AfAQ0?si=hA7-K4pFpwcsdeCj
These are some WIP FX that I have been working on for a teaser project called "O Paraiso"
Magical Pyro Effects sim in Houdini
Magical Pyro effect with Pyro fist, playblast in Houdini
Houdini Effects rendered in Maya Arnold
"House Fire" Project
While working on the project "O Paraiso", we needed to research and tackle the challenge of making our characters have fire powers.