The adventure project is a UE4 project with some basic assets. It's used to help students learn level design and basic Blueprints.
It's a third-person game with climbing mechanics and no combat.
I created 2 levels total in it, and one of them was put together with other students to make a larger 4 part level.
My part of the video is at 1:40 - 3:30
This is the first level I created. This one had art assets added so it would fit with the other team members' levels. In this one, I used the landscape tool (which wound up causing more trouble than it was worth for this project).
For this project, I worked with a group and learned much about Perforce.
I did not create any of the art assets, nor did I use Blueprints much. I really only put the level together and put the free textures on top.
This is the second level I made.
This project was meant to show us some basic Blueprints.
What I made was the blueprint of the floors falling, and the chests that make the platforming harder.