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Sorted by Tier 3 → Tier 4 → Tier 2 → Tier 1.
We put Special Items at different page. Check the item menu below.
Price : 2160
+60 Attack Damage
+30% Attack Speed
+10% Physical Life Steal
Passive-Ruined: Basic Attack deals additional (8% of Current HP target) Physical Damage [maximum damage to monster : 80].
Price : 1800
+100 Attack Damage
+25% Physical Life Steal
+500 Max HP
Passive-Recovery: When your HP is lower than 30%, you will recover 400-610 HP within 5 seconds. Cooldown: 20 seconds.
Price : 2140
+110 Attack Damage
+20% Critical Rate
Passive-Endless: Gain 20% Critical Damage, and +1% Critical Damage every 2% Critical Rate, up to 50%.
Price : 2100
+80 Attack Damage
+20% Critical Rate
+500 Max Mana
+500 Max HP
Passive-Power Attack: After using a skill, increase 12% Movement Speed for 2 seconds, and the next Basic Attack will deal additional (80% AD) Physical Damage. Cooldown: 3 seconds.
Price : 1840
+35% Attack Speed
+8% Movement Speed
Passive-Arc: Basic Attack deals additional 40-92 Magic Damage, every 3 Basic Attack will release a chain lightning causing 140-320 Magic Damage.
Price : 2070
+35% Attack Speed
+25% Critical Rate
+5% Movement Speed
Passive-Storm: Basic Attack deals additional 40 Physical Damage, 20% Attack Speed, and 5% Movement Speed after triggering Critical Hit, lasts for 3 seconds.
Price : 2090
+85 Attack Damage
+15% Cooldown Reduction
+500 Max HP
Passive-Cut: Increase 50 (+8* hero level) Armor Penetration
Passive-Cripple: Skill will Slow 10% the first enemy hero hit for 3 seconds. Cooldown: 8 seconds.
Price : 2950
+180 Attack Damage
Passive-Destroyer: Deals additional 30% Damage to enemies below 50% of their Max HP
Price : 2090
+90 Attack Damage
+100 Magic Armor
+500 Max HP
Passive-Demon Breaker: Gain additional (60% AD) Magic Armor, up to 300.
Price : 1900
+60 Attack Damage
+5% Cooldown Reduction
Passive-Dark Veil: When taking fatal damage, enter a temporary invincibility state and increase 30% Movement Speed for 1 second [ranged heroes only 0.5 seconds]. Cooldown: 120 seconds.
Price : 2050
+600 Max HP
+30% Attack Speed
Passive-Frost: Basic Attack Slows 3% for 2 seconds, stacking 5 times. After the stack is full, Basic Attack to target will deal additional 30% damage for 5 seconds. Cooldown: 10 seconds.
Passive-Precision: Basic Attack deals additional 60-340 Physical Damage
Price : 2100
+80 Attack Damage
+10% Cooldown Reduction
Passive-Armor Break: +40% Armor Penetration
Price : 1860
+100 Attack Damage
+15% Physical Life Steal
+500 Max HP
Passive-Serious Wounds: Dealing damage reduce target's regeneration effect by 50% for 1.5 seconds [If it is triggered by Basic Attack, the duration is extended to 3 seconds].
Passive-Recovery: When your HP is lower than 30%, recover 400-610 HP within 5 seconds. Cooldown: 20 seconds.
Price : 3400
+50 Attack Damage
+35% Attack Speed
+10% Critical Rate
Passive-Armor Break: +20% Armor Penetration [Double effect for ranged heroes].
Passive-Precision: Basic Attack deals additional 50 Physical Damage [Double effect for ranged heroes].
Price : 2140
+100 Attack Damage
+15% Critical Rate
+5% Cooldown Reduction
Passive-Chasing Wind: After releasing a skill, the next 3 Basic Attacks gain 50% Attack Speed. [If the skill hits enemy hero in immunity state, the effect can also be triggered]. Cooldown: 3 seconds.
Price : 2130
+100 Attack Damage
+10% Critical Rate
+500 Max HP
Passive-Shattered Armor: Basic Attack reduce 10% Armor of the target for 2 seconds.
Active-Breakthrough: Strengthen the next Basic Attack, knock back the target hit and deal additional (50% AD) Physical Damage, and then back away. Cooldown: 30 seconds.
Price : 2050
+25% Attack Speed
+10% Critical Rate
+5% Movement Speed
Passive-Precision: Basic Attack deals additional 40 Physical Damage [Double effect for ranged heroes].
Active-Twilight: Basic Attack range increased by 150 units [only for ranged heroes] and 20% Movement Speed for 5 seconds. Cooldown: 60 seconds.
Price : 2070
+110 Attack Damage
+10% Cooldown Reduction
+500 Max HP
Passive-Cripple: Skill will Slow 30% the first enemy hero hit and reduce it's Damage Dealt by 20% for 3 seconds. Cooldown: 8 seconds.
Active-Dispel: Gain 35% Damage Reduction for 3 seconds, can be used while being controlled. Cooldown: 90 seconds.
Tier 4
Price : 3300
+25% Attack Speed
+10% Critical Rate
+5% Movement Speed
Passive-Precision: Basic Attack deals additional 40 Physical Damage [Double effect for ranged heroes].
Active-Twilight: Basic Attack range increased by 150 units [only for ranged heroes], 40% Movement Speed and additional 30% Damage to target around, lasts for 5 seconds. Cooldown: 60 seconds.
Tier 4
Price : 3370
+100 Attack Damage
+10% Cooldown Reduction
+500 Max HP
Passive-Cripple: Skill will Slow 30% the first enemy hero hit and reduce it's Damage Dealt by 20% for 3 seconds. Cooldown: 8 seconds.
Active-Dispel: Gain 40% Damage Reduction, increase 30% Movement Speed, and ignore terrain block for 3 seconds. If enemy hero is killed during this period, the duration of the effect is reset. Cooldown: 90 seconds.
Price : 910
+80 Attack Damage
Price : 740
+20 Attack Damage
+15% Cooldown Reduction
+300 Max HP
Passive-Crippled: Skill will Slow 10% the first enemy hero hit for 3 seconds. Cooldown: 8 seconds.
Price : 890
+15% Attack Speed
+10% Critical Rate
+5% Movement Speed
Price : 1080
+45 Attack Damage
+10% Cooldown Reduction
Passive-Slash: +60 Armor Penetration
Price : 880
+20% Attack Speed
Passive-Precision: Basic Attack deals additional 40 Physical Damage [Double effect for ranged heroes].
Price : 1100
+40 Attack Damage
+10% Attack Speed
Passive-Armor Break: +10% Armor Penetration [Double effect for ranged heroes].
Price : 830
+30 Attack Damage
+10% Physical Life Steal
Passive-Recovery: When your HP is lower than 30%, you will recover 400-610 HP within 5 seconds. Cooldown: 20 seconds.
Price : 250
+20 Attack Damage
Price : 290
+10% Attack Speed
Price : 320
+8% Critical Rate
Price : 290
+8% Physical Life Steal
Price : 450
+40 Attack Damage
Price : 550
+15% Critical Rate
Price : 300
+10 Attack Damage
+4% Cooldown Reduction