Government: Constitutional monarchy
Capital: Selviga
Affiliation: None
Alliance: None
Rival: Elustaria
The Kingdom of Inebria stands as a testament to a bygone era of grandeur and power, reigning supreme over the Continent for nearly a century. Its influence stretched far and wide, casting a shadow that loomed large over neighboring lands. However, as the sands of time shifted, so too did the fortunes of Inebria, its once-mighty stature gradually eroded by a combination of internal strife and external pressures.
At the heart of its decline lay a series of missteps in economic policy, as Inebria struggled to rein in rampant inflation that threatened to unravel its economic fabric. Concurrently, conflicts with neighboring nations, notably Albia, Senonia, and Elustaria, further weakened its grip on power, draining its resources and sapping its strength.
The turning point came in the midst of a clash between the remnants of the Inebrian army and the ascendant superpower, Ameria, heralding the final chapter of Inebria's dominance. Defeated and humbled, Inebria relinquished control over many of its colonies, clinging only to scattered islands and territories in the New Continent.
Yet, even in the face of adversity, Inebria refused to fade into obscurity. Instead, it sought to forge new alliances and trade routes, leveraging its diplomatic acumen to navigate the turbulent waters of international relations. However, old rivalries die hard, and Inebria soon found itself embroiled in territorial disputes with Elustaria, backed by the formidable might of Albia.
Despite these challenges, Inebria persevered, maintaining a semblance of stability and tranquility within its borders. While strife raged across the Continent, Inebria stood apart, its focus shifting towards nurturing diplomatic ties with former colonies and revitalizing its once-flagging economy. In doing so, Inebria embarked on a journey of resurgence, determined to reclaim its rightful place among the great powers of the world.
Amidst the tumult of the War between the Pact and the Trinity Alliance, Inebria chose a path of neutrality, eschewing entanglement in the web of alliances that gripped the Continent. Instead, it turned its gaze inward, seizing the opportunity to focus on its own interests and ambitions.
Inebria's vision for the future lay in the untapped potential of the enigmatic Mazzarium element, a source of boundless power that promised to revolutionize its naval capabilities. Launching a bold scientific initiative, Inebria embarked on a vast program aimed at harnessing the latent energies of Mazzarium to enhance the propulsion systems of its ships, thereby gaining a crucial edge over its rivals, particularly the formidable Elustarians.
However, the path to Mazzarium was fraught with peril, for Inebria lacked direct access to this coveted resource. Undeterred, the kingdom devised a clandestine scheme, assembling small fleets comprised of former pirates and privateers to sail to the distant shores of the New Continent in search of Mazzarium reserves. This covert operation, shrouded in secrecy, represented Inebria's daring gambit to secure its future prosperity.
The use of pirates as proxies served a dual purpose, serving as both a vanguard and a distraction. While these intrepid sailors scoured the seas in search of Mazzarium, their presence diverted attention away from Inebria's true intentions, keeping the watchful eyes of Elustarian outposts and colonies at bay. In the shadowy realm of covert operations, Inebria forged ahead, determined to seize control of its destiny amidst the chaos of war.