Maya Script
Maya Script
Bounding Box
Creates either a box or a sphere that emcompasses the selected mesh
Axis Aligned - ON/OFF
Slider to increase or decrease the size of the bounding box
Create a shader for the bounding box
Change colour
Change transparency
Parent the mesh to the bounding box
Lock the bounding box attributes
Create a seperate layer for the bounding box
Animation Transfer
Specify root joint for source and target rigg
Adds entire joint hierarchy to a list
Move joints up or down in the list
Delete a joint in the list
Updates the joint list after an alteration
Transfers animation data from the source to the target rigg
OBJ Exporter
User can select folder location and filename
Exports vertices, normals and texture coordinates
Triangulation - ON/OFF
Export all meshes in the scene OR just the selected meshes
Option to select if the material should be exported
User can choose to expor the mesh in 'local' or 'global' space