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This folder contains the majority of the game's music.
BGM audio when played will loop forever until manually stopped or a new BGM is played. This persists between rooms.
BGM audio can be faded out.
BGM audio is the only type that can be saved, stopped or faded, and then resumed later.
This folder contains the majority of the game's ambience.
BGS audio when played will loop forever until manually stopped or a new BGS is played. This persists between rooms.
BGS audio can be faded out.
This folder contains a variety of misc. sounds.
ME audio when played will fade out all other audio for the duration it is played, and will resume the audio once it is finished.
This folder contains the game's sfx.
SE audio when played will play once and then stop.