I graduated with a degree in industrial engineering in 2023. Following my graduation, I gained experience in various engineering companies and discerned that this field did not align with my professional aspirations. Subsequently, I diversified my pursuits over a span of three years, engaging in drawing courses and dedicating time to self-directed learning.


My exploration led me to video editing, particularly with Adobe Premiere and After Effects, where I focused on creating captivating content featuring dynamic automotive shots. Eager to expand my skills, I delved into Blender, eventually channeling my drawing abilities into crafting photorealistic 3D environments from 2D images. My passion for working in 3D environments has evolved over the past year, and I am currently positioned as a junior environment artist.


In addition to my independent learning endeavors, I am an active member of the Unreal Sensei Master Class course. I possess a genuine enthusiasm for acquiring new knowledge and am committed to advancing my proficiency in these areas.