Nertz is what happens when four people play solitaire at the same table, at the same time, onto the same piles.
You get your own deck. Thirteen cards go face-down in your Nertz pile, four more in your work piles, the rest in your stock. So does everyone else. Then everybody starts at once, and the middle of the table becomes contested ground: aces open the shared foundations, and after that it's whoever gets there first.
The pressure comes from the clock you can't see. Every card you place is one an opponent can't. And the moment anyone empties their Nertz pile, the round stops dead — mid-move, however far behind you happen to be.
What's in it
All four players work at once. The middle piles are shared, and the first hand to reach a slot takes it.
One, two or three rivals across four difficulty settings. Relaxed gives you room to think. Sharp does not.
Climb from Novice to Master through the season, then start the climb again. Twenty-one trophies along the way.