Bookstore Tycoon actually started out as a board game back in 2022. I developed the first editions with my family. We each had a piece of graph paper and we took notes on it and wrote down our stats. I really wanted the game more complex though, so I kept trying to add more stuff. After a little while there was too much math to do quickly so I created a spreadsheet online with all the information. Soon I was looking into Google Apps Script and had made macros and functions for the spreadsheet.
After playing a round of the game with friends (until then I had only played with my family), I realized how clumsy it was for everyone to have to use spreadsheets. I decided that maybe this would be a good opportunity to try mobile development. I tried to find something simple in a language I already knew, and ended up with Xamarin. Xamarin is not built for games, it is built for apps, but I was okay with that because all I really wanted to do was have it work in the same way that the spreadsheets worked. It took me a few months, but I was pretty happy with the result.
Late 2023 I updated the spreadsheets with some new features. I had some problems with the app and preferred how the spreadsheets looked anyway, so I updated the spreadsheets with new scripts and features and left the app as it was.
Every Christmas I like to take some time to improve my spreadsheet game and play a round with my family.