Author: Doogie Horner
© 2024 by G. P. Putnam's Sons
Length and Format: 176 Pages, Graphic Novel
Grade Level: 3rd-6th
Age Level: 8-12
Suggested Delivery: Small Group or Independent
Major Themes: Friendship, Science
This middle-grade graphic novel follows a young boy named Stanley who has moved to a new town. There, he meets his new neighbor, classmate Eugene. After Stanley accidentally spills Eugene's experiment at the science fair, both of them turn invisible. While Stanley chooses to use his newfound invisibility for good, Eugene uses it to create mayhem around the town. The two boys disagree on whether or not to reverse the effects of the experiment, leading to a battle between good and evil.
Experiment: A test or trial conducted to discover something unknown or to demonstrate a known fact.
Gadget: A small mechanical or electronic device with a particular function.
Superhero: A fictional character with extraordinary abilities who fights against evil.
Invisibility: The state of being unseen or invisible.
Lair: A secret or hidden place where a villain resides or operates.
Villain: A character who opposes the hero and engages in evil actions.
Stanley "Invisible Boy": A boy who just moved to a new town and is accidentally turned invisible at a science fair
Eugene "Unseen Gene": Stanley's neighbor whose inventions and science experiments normally go wrong
Nico: Stanley's older sister who has an interest in ghosts
Common Core State Standard:
CCSS.ELA-LITERACY.RL.4.7
Make connections between the text of a story or drama and a visual or oral presentation of the text, identifying where each version reflects specific descriptions and directions in the text.
Teaching Suggestions:
Before: Preview the graphic novel format by showing students example pages from different books. Review how to read the pages and what different boxes may mean (such as which boxes are dialogue and which are regular text).
During: Show students a video of a science experiment. Talk about the different types of projects you may see at a science fair.
After: Compare and contrast heroes and villains. Have students list examples from other media and explain their roles in the story.
Writing Activity: Have students use the one-page book (linked here) to create their own miniature graphic novels. Challenge students to add different details to the text and visuals to increase the information included in their stories.