Ball-oon Buster
Type: Course Project
My Role: Solo Game Designer
Date: March 2024
Project Link: mike413318.itch.io/ball-oon-buster
Project Description: My final project for the Playback Studio Game Development Bootcamp and my first game.
My Role - Game Designer
My prototype - Robo Ball Run, based on the Brackeys 'Unity Beginner Tutorial'
I had 4 weeks to work on this at home after 4 weeks learning the basics of game development and Unity at Playback Studio.
Designing obstacles and ramps for the ball to overcome.
Coded player movement for the first time and learning how to use Visual Studio.
Used pi.ai as a sounding board and to help with my biggest shortcoming, the code. This allowed me to ask for advice on why my code was returning errors or how to even start with certain functions.
Implementing UI, menus, and audio.