Please remember to refresh this site every now and then, when I upload a new mugen on sites such as YouTube, Ak1 or MFFA. Thank you!
Welcome To Project - IKEMEN:VOID
This project is a big project idea in which, I have been keeping to myself for a while. if you came here through my community post welcome, but if not here's what this is all about.
This project is about / dedicated to making a modified version of IKEMEN in which is fully runs all characters from many different versions of mugens especially cheapies of every exploit run on IKEMEN. meaning, for example, the following can happen (that I didn't mention in my post):
Cheapies of ALL mugen verions can run on this version of IKEMEN this includes all the way up to Frost tier (if possible).
We will make it to where IKEMEN can allow UNLIMITED amounts of characters such as 18k and more.
Make it be possible for it to run on low end PCs
Nonetheless, this project is a HEAVY and I mean HEAVY W.I.P. meaning, this probably won't have updates until after I am done with everything. so if anyone is interested in assisting code-wise on making this happen. my discord is linked same with my other socials.
That being, said thank you all for your support and love. none of this would be possible if it wasn't for you guys.
If you want to enjoy or check out original IKEMEN for now, go here
Availability? W.I.P
I will add that I have added the required dependencies and edited all the files so far for it to run the cheapies and so far IKEMEN only starts stuck on the loading screen. and this is all on default. so no proper updates will be available for now. https://imgur.com/a/3IPlIWe
NOTE: I am still looking for, anyone who is willing to help with the development of this modified version of IKEMEN
So, believe it or not what I forget to add on my latest bump schedule video is that, once, I am done with my to-do list/everything done my schedule I will fully lock on this project, so far here's the roadmap/what to expect:
Get past loading screen and boot into a basic menu with at least 1-2 test cheapies.
Make common popular cheapies (Donald edits, basic nulls, etc.) function as they do in MUGEN 1.1.
Support very large rosters (thousands of characters) without crashes.
Add optional "compatibility mode" toggles for different exploit levels.
(Long-term) Stability improvements + low-end PC optimizations.
I'm looking for collaborators experienced with:
Go language + Ikemen Go source code (I have some but im looking for more)
MUGEN state controllers, triggers, and old engine quirks
Debugging loading screen / initialization issues If you're interested, DM me on Discord with what you can contribute and I'll ever pay/compenstate you for your time.
Note: Dependencies added and files edited. Currently stuck on the loading screen with default settings. No public build yet, a beta will be released if I am able to get a good chunk of specific tier cheapies working.