I've done some exploring with 3D modelling with Blender. This project was the final render for the course's project of CGBoost Academy, that gone through all the creation of this scene: modelling, texturing, light design and framing.
This is Toco, the main character I've fully created for a game. I've started with some ideas using the game theme and from there I've done all the modelling, texturing, rigging and animating. It has animations for attack, hurt, walk, idle and death. For this project I also created some mobs, but this is my favorite character.
I've never really saw myself as an artist, but for a while I dedicated myself to learning how to draw and ended up quite proud of what I managed to do.
This ilustration is a study of contrast and composition based on this picture. It was made as part of a digital painting course.