Blender is a great FOSS (Free Open Source Software) for 3D modeling and rending.
People use Blender for many things including:
Video Games
Movies/Animations
Art Scenes
3D Printing
and Making Pretty Scientific Figures + Journal Covers
For a quick intro to how to use Blender please check out these useful resources:
Youtube Tutorial Channels:
Method 1: Blender-chemicals python package
Method 2: Built-in Atomic Blender PDB/XYZ Add-on
Adjust colors, specular, metallic, emission strength, and so on.
Possible to make things look like glass, marble, wood, etc.
Be creative and feel free to check tutorials to help you design something the way you imagine it.
The Camera and its settings can be adjusted. The render will eventually happen as if its a snapshot from the camera. (swap out lens, exposure, ISO, etc.)
Many lights can be added to a scene, of any color. They can be: points, sun, spot, or area sources.
Everything finally comes together and the whole scene is turned into a beautiful snapshot.
Lights are raytraced mimicking real-world lighting.
Surfaces, textures, and material properties are taken into account.
The whole scene is rendered in sections and can take hours or even days depending on complexity and computational power.
Don't forget to save the image at the end of the render!
Note: Rendering with a GPU can be an order of magnitude quicker than CPU alone. For NVIDIA GPUs, OptiX Denoiser is useful for improving the speed and quality of a render.