The design brief is to design a toy and a game associated with it. The game that can overcome loneliness. the game should have the ability to engage people of all ages specifically, it should be made simple and interactive so that Old-age consumers can understand it easily. It can be used to increase family bonding—and social skill development.Motive- Create a gateway to socialize in your loneliness—an escape from asking oneself what's next.Keywords- Loneliness, Socialize, Simple to understand