Matthew Butler
VFX modelling and 3D animation
Email: mattbutler8958@gmail.com
Number: 07311 178987
Nice Night for the Pub
this is a pub inspired by korea in the 1600s. I used blender to make this shot and rendered it in Cycles for more dynamic lighting. I took heavy inspiration from Tim Burtons style when creating the building shape and mixed it with ink panting to outline with in combination of the style you see in early to late 90s american cartoons like the simpsons.
Summer work:
These where small little projects I did during the summer of 2025. Some of them where recreations of a short animation clip made by rooster teeth called animated adventures.
Rooster Teeth Animation Clip
Construction Conspiracy shot 10
Rooster Teeth Animation Clip
Construction Conspiracy shot 11
Rooster Teeth Animation Clip
Construction Conspiracy shot 8
Tom and Jerry Walk Cycle
Startled Animation
Yawn Animation
Impatiently Waiting Animation
Video game Samurai Animation
These are animation cycles that I did for a video project at university. Taking inspiration from characters like Guts from Berserk and heavy weapon swings from Eldern Ring. This was animated in 30 frames per second and was done in Maya.
Fallout Vault
this is a recreation of a shot from the show fallout and it implements a green screen recording of me in the centre while editing mood appropate music and effects in the video. I used blender to model the environment and rendered it in Cycles
Stuffed
This was a short film I did for a uni project called stuffed and it was a collaborative project where I was one of the animators. This was done using blender and rendered on cycles.
inspired by games like fallout and films like Mad Max. This racing game was made with a simple concept, what would the world look like after a horrific disaster. This was made using Maya, Substance painter and the unreal engine.
When Push Comes to Shove
This is a rendered shot of a post apocalyptic run downed house with the main focus being the eye ball soup. This was made using blender and it was rendered in Cycles for better more realistic lighting effects. I took heavy inspiration from games like fallout and the last of us when coming up the aesthetics of this environment.
SHODAN
This is a re-create of the character Shodan from the System shock games. I mixed the her design from both games into one so it can look unique and esteticaly pleasing at the same time, without trying to copy the original too much. This was made using maya, and substance painter
Herds
this was a collaborative university project for a charity called herds who are a awareness organisation for animals in Africa. we where tasked to create a short film of with the theme of environmental changes of the animal kingdom. one of the biggest inspirations for this film was toy story. this was made using blender.