Environmental Storytelling? Mars 112 is exploring different ways of telling a story.
This page provides definitions and links for some of these less-than-familiar terms.
Environmental Storytelling
What it is: Using interaction with objects within a space, as well as the space itself to tell a story.
Where you'd typically see it used: video games, theme park rides, locked room experiences
How we're using it: Mars 112 will use sound design, video projection, engineered objects and environmental skins to transform Loft 112 into an interactive storytelling space.