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Learning Economics
Capital is a simulation game of pure capitalism originally designed with two main objectives:
To be an educational tool;
To serve as an economic experiment.
With both aims, the goal is for players, and economists, to learn how the economy works.
With Capital, players gain a solid understanding of the main characteristics of pure capitalism, experiencing them firsthand:
Exchanges for the purpose of production;
Price formation through negotiation;
The need for efficiency in production;
The importance of production decisions made in the present but effective in the future;
The resulting uncertainty regarding that future and the actions of other players in the present;
The importance of economic calculation, both in exchanges and production;
The advantage of having reliable customers, the importance of reputation, and contracts.
Similarly, simulations allow players to gain a global and structural view of the behavior of the economic system, of production, cycles, price evolution, inequalities, not as a more or less distant statistical aspect but as a personal experience.
But Capital is also a game, combining skill, calculation, strategy, and even luck with a significant social aspect. Like any moderately complex game, it requires a learning curve, but this is very quick and doesn't demand special abilities. As a social game, negotiating exchanges and developing production strategies fosters cohesion and friendship among players, improving their social skills.
Capital has been successfully tested with first-year undergraduate students in non-economic or non-science fields (Sociology, Political Science, International Relations, Law, Criminology, etc.) at the Autonomous University of Barcelona. It is particularly suitable for use in social science or economics courses with secondary school students or university students in advanced programs (Master's or PhD).
Student Participation
The students participated very actively, sometimes passionately. It's truly astonishing the energy and imagination that young people can unleash when they feel even minimally motivated.
Participation in the research gave the students a deeper understanding of the scientific method, its limitations, and its strengths. Today, science is sometimes seen as something distant, in some cases even with outright distrust. Active participation in research, in some cases even becoming co-authors, provides a close and realistic view of science, steering them away from anti-scientific or anti-rationalist perspectives and developing essential critical thinking. The students not only learn about capitalism but also how to investigate it.
Furthermore, the subsequent comparison between theoretical predictions and the behavior of simulations provides a critical perspective on models, steering students away from the dogmatism into which some schools of economics unfortunately fall.
To illustrate their commitment, we will provide just a few examples of student initiatives that exceeded the requirements of the competition.
Exchange Agreements
Most exchange agreements were simply a handwritten document submitted to the professor, listing the participants' names and the amounts exchanged. However, some agreements contained more complex terms, such as payments in exchange for returns or participation in the final session. Some agreements were also very formally worded, even if this didn't improve their functionality, or verified using services like DocuSign.
We will limit ourselves to a few examples, of which there are many:
Agreement between two players, with added conditions in case of breach or error.
Exchange agreement between companies, with formal wording.
Exchange agreement between companies, very elaborate.
Long-term asset management agreement between players, with management fees and breach clauses.