Liza "Zai" Litten
2D Artist and UI Designer
2D Artist and UI Designer
I'm a 2D artist and UI designer specializing in prop art and intuitive, readable interfaces. Proficient in Clip Studio Paint, Photoshop, and Figma, with experience bringing art to life in Unity and Unreal Engine 5.
Featured Project
Card Battler RPG
Role: Art Director, Assistant Producer, 2D Artist
Team Size: 15
Dev Time: In Development
A strategic card game focused on resource management.
First Person Shooter Game
Role: UI Designer
Team Size: 20
Dev Time: 5 months
Fight to the top of the Maw to stop the endless loop of violence and terror.
Gacha Battle RPG
Role: UI Designer & Artist
Team Size: 5
Dev Time: 4 weeks
Arknights: Endfield fan game where players pull characters, fight, and upgrade their squad.
Typing Game
Role: Artist
Team Size: 6
Dev Time: 48 Hours
If you give an infinite number of monkeys typewriters, they will eventually write Shakespeare.
First Person Action Game
Role: Producer, Artist
Team Size: 5
Dev Time: 4 months
Set in a 1980s American diner in Hell, survive by cooking for the Devil.
Narrative RPG
Role: Art Director, Animator, Game Designer, Writer
Team Size: 3
Dev Time: 3 Months
A traveler visits the village of Mato which is holding its grand festival. The elder made a huge mistake which puts the festivities in jeopardy. The traveler must use the power of Combination to put things back to rights.