You can create a new 3D text object from scratch or convert an existing 2D text object into 3D text. Both approaches result in basic 3D text: white characters with a smooth plastic texture that are gently extruded in Z space (depth).

You can further modify your 3D text by adjusting basic text settings (including font, size, tracking, line spacing, and capitalization) or adjusting 3D-specific text attributes (such as depth, text weight, edge style, and corner style) in the Text Inspector or HUD.


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If you want to, you can customize the texture of your 3D text by applying different textures and finishes available in the Materials category of the Motion Library. Materials include substances (such as metal or plastic), paint layers, distress layers, and more. Each layer has many attributes, allowing you to create limitless variations. You can even apply different materials to different facets of 3D text (front, back, side, and edges). 152ee80cbc

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