Honored is the game made by team Dis Is Honored for a 4-month long capstone project for the end of the degree program at Full Sail University. It is done in collaboration with 4 other designers, and 4 artists. The game is based off Dishonored from Arkane Studios, and set in a premodern Egyptian empire. The player must navigate through levels with numerous paths forward and complete missions such as defiling monuments, stealing artifacts, or taking out targets. The project is available now on Steam. Play time is roughly an hour and a half.

I worked on creating the inventory system for the game and many of the items that went into it. I also contributed to the level design, enemy AI, and Player Character functionality.