7/11/26 - 7/18/26
Even more fishing!
New foraging stuff!
Hunting/Critter update!
Custom tooltips for rarities
Pale Gardens overhaul!
Added custom tooltips to the Resource Pack
Added tooltip for each rarity of item
Added new tooltype Lasso
New Lasso: Critter Lasso
Added 2 new fish: Murky Swimmer & Gill-splashed Tider
Added new critter: Pale Frog
Updated Karla and Kent's quest locations
Added new sea creature: River Feeder
Added new sea creature drops: sunfish, vampire squid, raw herring, riverbed material, sea pickle
Lucky fish skin armor now requires riverbed material
Sunfish rod now costs 24x sunfish, 24x vamp squid, and 4x riverbed material
Added Pickled Repellant costing 2x sea pickle, 1x mossy lakegrass
Buffed mossy lakegrass from 3.5% -> 5% drop rate
made instability not ear rape
Added new sea creature: Cavernous Lurker
Added new sea creature drops: anglerfish, abyssalfish, blobfish, jellyfish, dark obelisk
Abyssal, blob, and jellyfish rod all require dark obelisk now
jellyfish armor requires 8x dark obelisk
compass of the abyss now costs: 1x fragment of the abyss, 8x dark obelisk, 1x pickled repellant, 1x heavy fishing hook
fragmented rod costs 16x of all abyss fish and 8x fragment of the abyss
To reach max fishing speed in lake/river you only need 175 fishing speed now
Added slight variable timing to the fishing speed min&max
To reach max fishing speed in abyssalwaters/underwater abyss you only need 275 fishing speed now
Fishing speed scales slightly slower in abyssalwaters and pale gardens!
Pale Infested Zombie, Ancient Pale Skeleton no longer take fall damage
hallucinogenic core now has a texture
Added fishing bait / fishing museum to all relevant fishing npc
Added requirement to complete shelly quest to access museum
Added angler, abyssal, blob, void, fragmented, swamp, moss infested swamp, dream and lost dream bait
Shrimp bait is now RARE instead of UNCOMMON
Added Hallucinogenic Bait
Fishing line now damages sea creatures
There is now a 0.5s cooldown between rod casts
Jellyfish bait now correctly doubles fish drops after all other procs are triggered
Reworked back end snow event clause code
Made abyssal guardian slightly more common
Fixed weird clause where krampus could not spawn but then u get nothing from ur catch
Fixed abyssalwaters sea creature stuff
made pale garden sea creature a bit rarer regardless of scc
Made pale garden orb require 10+ power to fish up
Pale dream fish now require 9+ power to fish up
Reworked Fisherman's Kent entire shop
Reworked almost all stats on pale gardens tier armor/rods
Hunting stuff has been delayed to v2.7 to allow for a more fuller selection and variety of stuff
idk random bug fixes