Farming 101 in 401
Farming 101 in 401
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Not the cute countryside kind.
The 20–25 million RSS a day kind.
Here is how to create, develop, use efficiently, and safely bonk your farm account without chaos.
Before doing anything:
• Bind your main account to an email if it is not already.
Do not skip this unless you enjoy living dangerously.
Uninstall the app
Reinstall it
Start the game
A brand new account will spawn in a random server.
Take the new account to HQ level 4
Bind this farm account to a different email from your main
No email overlap. We are organised criminals here.
Go to:
Profile → Account → Character Management → Create New Character
Choose State 401
Congratulations. Your farm now lives at home.
Your goal is a lootable, efficient, obedient farm.
Take it to 16–20
Personally, HQ 17 is more than enough.
• Buy Sophia only if you cannot get her naturally.
She carries the farm.
• Optional but useful (3 stars minimum for 3rd skill):
Natalie – Food gathering
Giselle – Wood gathering
We are not building Avengers. We are building a buffet.
Upgrade these alongside HQ:
• Farmhouse (Food)
• Lumberyard (Wood)
• Trade Center (Zent)
• Production Center (Gather Speed + Troop Load)
• Camps + Military Center (Bigger troop capacity = bigger loot)
• Training Ground (Hero EXP)
If it helps you produce or carry resources, it matters.
Keep it focused:
• New Home → MAX
• Shelter Building → Research until Farming and Woodcutter appear again → MAX those
• Alliance Recognition → Research until you unlock Premium Reward
No distractions. This is a resource factory, not a museum.
Unless the game forces you:
• City Wall – Sophia buffs are enough
• Warehouse – You do not want to protect resources from yourself
• Villa – Again, Sophia does the heavy lifting
• Wind Turbine – Electricity reduces Wood and Food loot
• Rally Square – You are not hosting tournaments here
• Barracks – Unnecessary building effort
If it does not increase production or loot capacity, it is optional.
We are efficient. Not reckless.
• Send all 3 marches out gathering
This protects farm troops and reduces damage to your main.
• Attack without burning it
• 3–4 hits is usually enough
• Let it teleport away naturally
Clean. Controlled. Professional.
Need to lose troops safely?
Keep all farm troops and heroes at home
Check farm wall defence value
From your main, send a march with at least 15% less power than farm defence
Attack
Safe, predictable troop trimming.
A good farm:
• Produces efficiently
• Gets looted efficiently
• Does not defend itself too well
• Exists purely to feed your main account
Treat it well. Build it smart. Harvest it regularly.
Happy farming, 401 🌾