Blender Workshop
In these photos I modelled a chair in blender by using a singular default cube asset. To do this I made my cube flat and then used a loop tool to grid the object. From this I learned how to select different areas of the object I had on the screen and manipulate them to warp into what I'd like. I repeated this and managed to make a chair shape.
After this I smoothed it out and then made it colourful to make it look more like a chair. I had some mistakes on the legs which I did hide during the final product.
Using this dual screen I placed my chair in the camera area so that I could get it angled correctly and then render my final product.
I learnt only a small amount from this blender session but in future I'd like to learn a lot more about it and be able to make good 3D models and maybe try out animation.
Shutter Speed
Shutter speed is where you change the length of time the lens can be exposed to the light. This will alter the exposure of your photos too. There is a fast shutter speed, this allows you to capture things immediately and can freeze the motion of something that is moving to get a nice still photo of something that is moving. There is also slow shutter speed, this will allow you to have time to capture something moving and keep it in frame so it creates a weird photo after.
Examples
This is an example of fast, it has captured the shatter of the glass at the right time and made it look like everything is frozen. The photo is also really nicely exposed
This one is slow shutter speed, it has captured all the motion and kept it in the photo to create that. You can see that the whole photo is nicely lit too and you can see everything clearly. This is also a well exposed photo.
Photos we took
We did these photos as a 4 person group and we all cooperated to try achieve fast and slow shutter speed photos. At first our idea was to try get a freeze motion photo of water in the air, but we couldn't time it right or capture it properly in time.
This was our attempt at slow shutter speed, the light is captured nicely but the camera is not lined up properly making the photo look a little bad and blurry.
This photo is really nice, the only thing is that you can clearly see the motion in the leaves which isn't what we were aiming for. The photo is nicely lit and exposed.
Blender Workshop
In this workshop we learnt how to texture models. In this we used pre-made models from PolyHaven. I benefited from this workshop because it taught me something I was heavily curious on. I know that this will be useful for when I come to doing my own model. I did find that the process of this was confusing and I will need to use this part of my workshops to help remind me when I come to texturing.
We imported the model pre-made into blender because in this workshop we were doing texturing. I started by changing the colour of my model just for fun since I remembered how to from the previous workshop. After this we got taught how to open a node for our model.
Using the nodes we imported some pre-made rock texture images to give our model a texture, but the image we imported was not enough to make the model look deep enough in terms of 3D. You can use SHIFT + A to open up a search bar to add in nodes. The node we used the most was Image.
We added more image nodes to stack different images to make the model look more 3D and textured. I did this by dragging one of the options and connecting it to another node. These nodes also have sliders you can play around with to adjust the settings of your texture.
These textures can be found on PolyHaven a free texture website as well.
This is my final product after changing some of settings on my texture nodes. I changed the colour to a pink too, the texture we used was rock but I made mine so metallic to the point it looks crystalized which I like.
I used SHIFT + A to open up a node that helped me change the colour, I believe I just searched up colour to find what I needed.
Aperture
A big aperture makes the thing in your photo focus and it will blur the background to make the thing you want on focus look really nice and focused. On the other hand, we have small aperture which makes it so the whole image you're taking will focus and the background will not be blurred. The background is almost distracting for small aperture.
The larger the number the smaller the aperture and the smaller the number the bigger the aperture is.
Photos we took
Our photos did not turn out great when doing the big aperture, the ones with small aperture turned out decent though and you can see a clear picture.
Premiere Pro Workshop
In this workshop we learned the basics of cutting clips to the length we want and then dragging them into the main editing window. I did not get any images of this workshop. We also learned how to put in audio and then make it quieter if it was too loud. I was confident in this workshop as I am familiar with premiere pro and I knew roughly what I was doing.
Something new I learned was transitions, I knew about them and how to open the 'effects' tab but I didn't know there was so much stuff in there and that is useful to know for my rotation 2 video project since I will be using premiere to edit.
ISO
An ISO is where you set your camera to how sensitive it is to light. It will typically brighten or darken a photo and sometimes even create noise on your image.
Interviews
In this session we talked about how to frame an interview correctly.
This photo is from a camera's perspective. Using the rule of thirds we are able to frame up an interview correctly. There should be an open space to the side of the person and they should not make eye contact with the camera, their eyes should be meeting the interviewers so you can tell they are answering someone.
From a standing perspective, this is how the setup looks. You can see that the interviewer is a little away from the camera on a diagonal. This helps the person being interviewed know where to look and stops them from looking elsewhere.
Premiere Pro Workshop
My premiere crashed during the lesson and never ended up working after so I don't have much to document, but I am confident in my skills on premiere pro.
Here I was messing around with scaling, opacity and rotation. I started using keyframes to make images move a certain way. I was already very familiar with this so this task wasn't difficult.
We used overlaying and blending to make our videos mix together. This made the video look very abstract and seeing everything blend together was nice.
Camera Workshop
We took a few photos, it was difficult to do stuff with the new camera and personally I'm bad at understanding all the buttons. Some of these photos turned out okay, some turned out bad and some turned out okay. We took these by altering ISO, Aperture and Shutter speed.
You can see in some of these that the shutter speed was too high in a bright environment, so it turned out too bright or the ISO was too high.
Audio Workshop
In this we got to learn how to use different audio equipment and how to set them up. I found this easy to understand and also the setting up wasn't hard either. We got to use shotgun mics as they're commonly used in filming. After we learnt about them we got to see all the other equipment it came with, this is stuff like:
Boom Pole
Dead cat
Lavalier Mic
The Audio Recorders
We got to learn how to use all of these and how to put them all together. There was also safety precautions with a boom pole, since it's wired you have to be careful incase you trip but also the wire has to be tightly secured when dangling down the pole since any bit of audio could pick up easily. You use dead cats typically when its windy, or if you need to muffle any outside audio. The mics can be sensitive so it's useful to have these. The audio recorders are connected to the mic and you should wear headphones to make sure the audio levels are fine. (This is a MUST)
Lavalier mics are smaller mics that attach to the person, this is useful to get audio incase the other audios aren't great. You need to hide these ones so they aren't seen during video recording. You can also attach a tiny dead cat to one of these.
Animate Workshop
I found this workshop fine, it was my first time using animate. I didn't like this software personally, there's a lot going on and I know it's industry standard so that's why there's a lot of advanced options. I'm used to animating on ProCreate so when I look at something so advanced it's scary.
We started off by just playing around with shapes, using shapes to cut into others and then if we held the side of the shape it would manipulate it and make a smoother cut into it. I'm not sure how useful I'd find this but it's good to know.
We then used a tool to play around with anchor points on a straight line, I don't know what I created but I just moved the anchor points around and came out with this. I got this tool by clicking on some three dots on the side then adding the tool to the tool bar. That was one useful thing I learned.
And then lastly we did some tweening and made the shapes move. The one in the picture is a preset one we got shown, but I also did create my own pathway for the shape too. This was probably the more useful thing to learn out of what we did for this workshop.
Classroom Workshop
In this we didn't do too much, we did a lot of drawings and mixing them together to try make a smooth line of drawings in the animation. I found this useful for being creative with the drawings. The video below is the final product from my group.
Animate Workshop
We did a bit of recapping today and then went onto learning how to warp text into another letter, I don't find this useful personally but the technique is useful to know. After a bit of that, we got to do whatever we wanted with keyframing so I created this below.