UI Art:
Created Buttons, Title and End screen art.
Particle Effects:
Raining sprites for menu and end credits.
Animation & Particle Effects:
Created Player Trail that shrinks and fades out of existence over time and had a squish as it moves animation made to add more character to the player.
Level Design:
Built out scenes/levels.
Level Art:
I created tile art to build out background, floor, and walls for level. I also created clutter objects to decorate these levels.