A 3D, first-person perspective movement shooter where you throw objects out of windows. Rack up combos to raise your current rank which increases your speed. The player will aim to complete levels as quickly and with as much finesse as possible.
Collaborated in a group of a team of 8 members
Created, textured, and animated NPC characters
Modeled multitude of environmental assets
Character
Environment
I have modeled out throwable objects to fill the scenes of office levels while keeping to the low poly aesthetic.
-Texture accomplished by another team member-