I am a generalist with a specific interest in Audio Design (SFX, Music and Ambiance) and 3D Art (Creatures, Characters, Props). I am currently studying Creative Media and Game Technologies for the past 3 years. I have experience with Product Ownership, Audio Design, Scrum, UI/UX principles, 3D/2D art, and development in unity (Including VR).
In 2025 I re-attended the audio elective to improve my audio skills. In particular I wanted to focus on the master mix, trying to balance out the sounds.Â
All the sounds, voice acting and music was made from scratch and/or directed by me.
Also project structure was a point of focus for me, hence the video showcases the workflow
During Audio Electives I created reworks of existing gameplay clips and remade all the audio from scratch, from recording, engineering, editing and mixing.
I created this rework of Hades 2's Game Audio in 2023. My main focus was on experimentation and figuring out how to create most of these sounds from scratch and was my first real step into creating audio.
3D Art
3D Model of a designed creature
3D Coin Model for Toaster Girl
3D Character Model
3D Model of a Toaster
Pixel Art
Tandemaus Pixel-Art
Cylinder Piece for Dithering Practice
Pixel Art of Milk to Practice Making Glass
Concepting
Totem Concept Art
Character Concept Sketch
Shrine Concept Art
Personal Character Shading Practice