Knowledge Extraction from Games Workshop
Welcome to the first Knowledge Extraction from Games (KEG) workshop at the Thirty-Second AAAI Conference on Artificial Intelligence (AAAI-18).
KEG is a new workshop exploring the mechanical extraction of knowledge from games meant for humans---including but not limited to game rules, character graphics or audio, environment maps, high-level goals or heuristic strategies, transferrable skills, aesthetic standards and conventions, or abstracted models of games.
- October 22: Submissions due to organizers (via EasyChair)
- November 9: Notifications to authors
- November 16: Return camera-ready papers to organizers
- February 2: Workshop
Please see the full call for papers for more details.