Game Overview:
Phase 4 is a rotating point-capture 4v4 multiplayer designed after the 4 phases of matter: Solid, Liquid, Gas, and Plasma. There are 4 playable characters that players can choose from. The game features a map with 4 different sections, each designed with its hazards. Players need to capture the objective to earn points while holding off the enemy team.
Role: Game Designer, Level Designer, and UI Artist
Engine: Unity 3D
Platform: Windows/PC
Team size: 22
Tools used: Unity, Blender, Photoshop, Figma, Trello