Beginning in 2007, I led a small team of technicians to produce top-of-the-line Halloween animatronics. SkullTronix has created products for haunted houses around the world and for large companies such as Universal Studios, LucasArts, and Busch Gardens.
I was involved in every step of production and customer service, including mold-making, creating custom props, utilization of power tools, assembly, electronics customization, accounting, and sales.
I represented the company at trade shows and conventions, including celebrity interactions. Over time, I have held a variety of roles and titles as the job demanded, including Co-Owner, Production Manager, and Sales Representative.
Since returning to school in 2012, I have worked for the company as a Technical Consultant.
You can find more information on SkullTronix at http://skulltronix.com
The Golden Bucky Award for Best Indoor Haunt
I grew up in a haunted house and worked there for sixteen years. As both I and the haunt grew, it was transformed into a commercial entity and the world's first ever haunted house school. The haunt ran as a non-profit after-school program, teaching teens leadership skills and the fundamentals of running a haunt.
Over the decade and a half I worked for the haunted house, I performed a wide range of duties including construction, lighting, acting, room/haunt design, stage performances, and prop and set design.