Worked on a port of a DirectX11 game to PS4 for Sumo Digital.
Created a 2D Engine, fully functional in 3D but focused on 2D, using the PS4 Orbis graphics library.
Features:
Materials (Editable and creation using JSON)
Level editor by parsing TILED files
Texture Atlas and Sprite animations using this atlases
Collisions & Raycast (Visual debugger)
Culling