Project Details
Project Details
Engine: Unity
Platform: PC
Roles: Gameplay Programmer, Sound Engineer
Development Time: 10 Weeks Total - 4 Weeks (Pre-Production), 6 Weeks (Production)
Release Date: 13th of Dec, 2023
Overview
No Strings Attached is a 3D local multiplayer fighting game where physics-based ragdoll puppets are pitted against each other in combat. As the puppets take damage, the tension in their three strings increases. If the tension in the string connected to their left arm, right arm, or head gets too high, the string attached to the limb will snap, rendering the limb uncontrollable and prone to falling off. While the arm strings snapping simply cuts off their controllability, a head string snapping will instantly KO an opponent.
Contribution to the Project
Gameplay Programming (C#)
Sound Engineer
(Worked on both sound effects and music, ensuring they're all formatted correctly, as well as setting them up in engine)
Gameplay Demo
A casual two-player fight in No Strings Attached.
Thank You for Reading!
If you are interested, feel free to download the game or get in touch with me.