Jinmo Kim
Associate Professor, Division of Computer Engineering, Hansung University
Address: 116 Samseongyoro-16gil, Seongbuk-gu, Seoul, Hansung University (02876)
Office: #517, Research Hall
Phone: +82-2-760-4046
E-mail: jinmo.kim@hansung.ac.kr, mythsjin@gmail.com
Short Bio
I am an Associate Professor at the Division of Computer Engineering, Hansung University. From 2014 to 2019, I was an Assistant Professor at the Department of Software, Catholic University of Pusan. I received B.E. in Multimedia Engineering from Dongguk University in 2006 and M.E. and Ph.D. degrees in Multimedia from Dongguk University in 2008, 2012, respectively. My research interests include Computer Graphics, VR/AR/MR and Related Applications.
News
한성대학교 컴퓨터공학부 컴퓨터그래픽스 응용 PNG (Presence and Graphics) 연구실 (지도교수: 김진모)에서 학석사 연계과정, 석/박사과정을 모집합니다.
관심이 있거나 궁금한 내용이 있는 학생들은 위의 메일로 연락하기 바랍니다.
Educational Background
Ph.D, Dongguk University, Aug 2012, Department of Multimedia, Game Production
Dissertation: Realistic and Efficient Modeling of Trees and Forest Using Growth Volume and Divisor Function (Prof. Hyungje Cho)
M.E., Dongguk University, Feb 2008, Department of Multimedia, Game Production
Dissertation: A Study on the Structure-Assembling Method for 3D Puzzle-Game (Prof. Hyungje Cho)
B.E., Dongguk University, Feb 2006, Multimedia Engineering
Research Interest
Virtual Reality / Augmented Reality / Mixed Reality
Collaborative eXtended Reality (XR)
Scene Synthesis
Human Computer Interaction
Presence for Human
Computer Graphics
Interactive Media
Natural Phenomena
Projects
Jun 2020 - Feb 2023, Development of Immersive Interaction Technique for Asymmetric Multi-user Experience Environment
Ministry of Science and ICT, National Research Foundation of Korea(NRF), Basic Science Research Program
Jun 2020 - Nov 2020, A Study on New Interface Techniques using Deep Learning in Asymmetric Virtual Environment
Ministry of Science and ICT, Korea Foundation for The advancement of Science & Creativity(KOFAC), Undergraduate Research Program(URP)
Jun 2017 - May 2020, Development of Mathematical Model based Virtual Scene and Presence-oriented PUI/PUX Platform Technique for a New Immersive Virtual Reality
Ministry of Education, National Research Foundation of Korea(NRF), Basic Science Research Program
Jan 2018 - Dec 2018, Developing the Technology of Open Composable Content Editors for Realistic Media
Institute for Information & communications Technology Promotion(IITP)
Mar 2017 - Dec 2017, Developing the Technology of Open Composable Content Editors for Realistic Media
Institute for Information & communications Technology Promotion(IITP)
Jun 2016 - Nov 2016, A Study on A New Educational Virtual Reality Contents Production Techniques Using Maze Generation Algorithm
Ministry of Education, Korea Foundation for The advancement of Science & Creativity(KOFAC), Undergraduate Research Program(URP)
Nov 2014 - Apr 2017, Development of New Digital Plants Production Techniques based on Mathematical Model
Ministry of Education, National Research Foundation of Korea(NRF), Basic Science Research Program
Professional Service
Editorial Board Member
Mar 2016 - Feb 2020, Korea Computer Graphics Society
Committee
Pacific Graphics 2019, Local Organization Committee
International Conference on Computer Animation and Social Agents (CASA 2021), International Program Committee
Reviewer
IEEE Transactions on Consumer Electronics (SCIE), IEEE
IEEE Transactions on Games (SCIE), IEEE
IEEE Transactions on Cognitive and Developmental Systems (SCIE), IEEE
IEEE Access (SCIE), IEEE
ACM Computing Surveys (SCIE), ACM
International Journal of Human-Computer Interaction (SCIE), Taylor & Francis Ltd.
Behaviour & Information Technology (SSCI, SCIE), Taylor & Francis Ltd.
Journal of Spatial Science (SCIE), Taylor & Francis Ltd.
Computer Animation and Virtual Worlds (SCIE), Wiley
Journal of Computational Design and Engineering (SCIE), Oxford University Press
Pacific Graphics 2020, Regular (full) & short papers
Journal of the Korea Computer Graphics Society (KCI)
Journal of Digital Contents Society (KCI)
Journal of Image and Cultural Contents
Patent
Jinmo Kim, Daeyeoul Kim, "Digital leaf authoring apparatus and method", Catholic University of Pusan, 10-1743516, May 30, 2017
Eunyoung Ahn, Jinmo Kim, "Realistic and Real-Time Modeling System and Method", Hanbat National University Industry-Academic Cooperation Foundation, 10-1295063, Aug 1, 2013
Licence
Engineer Information Processing, Human Resources Development Service of Korea, Dec 17, 2007
Craftsman Computer Graphics Operation, Human Resources Development Service of Korea, Dec 23, 2002
Skills
Extensive software experience in computer graphics, virtual reality/augmented reality and related applications
Languages: C/C++, C#, MFC, Java, Arduino Sketch, LATEX
Libraries: OpenGL, DirectX SDK, OpenCV, Oculus SDK, GoogleVR SDK, Leap-Motion SDK, Vuforia SDK, CUDA, HLSL, TensorFlow
Engines & Tools: Unity 3D, Unreal, Danuri VR, Android Studio, 3ds Max, Maya, Adobe Photoshop/Illustrator/AfterEffects